Книга Blender Production Roland Hess

Blender Production

Автор: Roland Hess
Език: Английски език
Корици: С меки корици
Издател: Taylor & Francis Ltd
Наличност: 50% вероятност
Ще претърсим света
54.32 106.25 лв
Blender has become one of the most popular 3D animation tools on the market because it is robust and...

Информация за книгата

Автор
Език
Английски език
Корици
Книга - С меки корици
Издадена
2012
страници
320
EAN
9780240821450
ISBN
0240821459
Enbook ID
04481488
Издател
Теглоt
812
Размери
191 x 245 x 17

Пълно описание

Blender has become one of the most popular 3D animation tools on the market because it is robust and absolutely free. Blender Production is the definitive resource for anyone who wants to create short animations from scratch. With this book, and Blender, you have the ideal platform to make it happen. §Blender expert and author Roland Hess walks you through the entire process of creating a short animation including: writing, storyboarding, blocking, character creation, animation, rendering, and production.§The associated web site includes the full Blender software kit and a complete short animation work broken down into handy modules that animators can study, learn from, and reuse in their own animated films. The sample project files amount to 100+ MB of cool content, including models, textures, materials, scenes and animation work.§Learn the ropes from Roland Hess, one of Blender's early developers and a community guru §Create a single short animation project from start to finish, with Roland Hess' help, as he provides an in-depth look into how all of the Blender tools and how they work together.§Learn how to fully manage your art assets with Blender's Library and Linking System. Gain practical, concise advice on story construction specifically for short animations.§ All of the production files for the project used in the book are made available on the associated webiste, so you can follow along, and get started on an actual project. You get what amounts to 100+ MB of cool content, including models, textures, materials, scenes and animation work.§

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