Behind the woods of Black Hollow, someone has drawn a perfect chalk circle.
In the centre sits a small wooden sign:
Take what you need.
Leave something behind.
At first, it feels like a game.
A lost necklace returns.
A broken phone works again.
A memory sharpens.
The price seems small.
Until the things being taken aren't objects anymore.
When Rowan and his friends realise the circle doesn't just grant wishes - it trades pieces of you - they uncover something older buried beneath the soil. Something that was never meant to be used. Something that was meant to be kept.
Now the circle is spreading through town. Kids are drawing it in classrooms. On pavements. In the air.
Because dares are easy.
Closing a bargain is not.
In the quiet hills of Dunstead, one rule must be remembered:
Some things should stay buried.
Some things must be kept.
A chilling new standalone in the DeadQuiet series - perfect for fans of rule-based horror, creeping dread, and scares with a sting that lingers long after the last page.