One of the IronLeaf Company is missing.
Not fallen. Not confirmed dead. Just... gone.
Rumours follow in their wake - of spectral fire, broken wards, and a presence moving somewhere between the living world and the Veil.
Refusing to believe the worst, the IronLeaves cross oceans and kingdoms in search of answers. What they find instead is fear, faith turned violent, and a world already deciding who is to blame. Death is no longer an ending. And some returns come at a cost no one should have to pay.
Home offers no safety. VaelCrown Spire begins to circle - first with questions, then envoys, then demands. They want to understand what has changed... and claim whatever power lies at the heart of it.
Some journeys don't lead back to who you were... only to who you've become.
Perfect for readers who love:
Found family fantasy
Slow-burn character relationships
Dark magic and moral choices
Epic adventures with emotional stakes