Книга Practical Rendering and Computation with Direct3D 11 Jason Zink

Practical Rendering and Computation with Direct3D 11

Език: Английски език
Корици: С твърди корици
Издател: Taylor & Francis Inc
Наличност: Външен склад в ограничено количество
Изпращаме след 9-15 дни
191.03 373.62 лв
This guide provides a deep understanding of both the high and low level concepts related to using Di...

Информация за книгата

Език
Английски език
Корици
Книга - С твърди корици
Издадена
2011
страници
648
EAN
9781568817200
ISBN
1568817207
Enbook ID
04388778
Издател
Теглоt
1362
Размери
196 x 242 x 35

Пълно описание

This guide provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first half of the book presents a conceptual introduction to Direct3D 11, discussing the Direct3D 11 rendering and computation pipelines, how they map to the underlying hardware, and all of the major components of the library. The second half of the text includes detailed examples of how to use Direct3D 11 in common rendering scenarios. Source code and sample programs are available on a supplementary website.

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